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Heavy Strike of Trarthus
strength, grants_active_skill, attack, melee, strike
Attacks enemies with a forceful blow. Requires a Staff.
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Added Fire Damage Support
120% cost
Supports any skill that hits enemies.
Supported Skills gain 25% of Physical Damage as Extra Fire Damage
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Ancestral Call Support
130% cost
Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
Supported Strike Skills target 2 additional nearby Enemies
Supported Skills deal 19% less Damage
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Behead Support
130% cost
Supports strike skills.
Killing Blows from Supported Strike Skills with Melee Weapons against Rare Monsters grant one of their Modifiers for 20 seconds
20% chance to refresh Duration of granted Modifier by up to 5 seconds when you Hit a Rare or Unique Enemy with Supported Skills
Supported Skills have +0.2 metres to Melee Strike Range
Supported Skills deal 30% more Damage with Hits and Ailments against Enemies on Low Life
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Bloodlust Support
140% cost
Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Supported Attacks cannot cause Bleeding
Supported Skills deal 25% more Melee Physical Damage against Bleeding enemies
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Bloodthirst Support
140% cost
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Supported Attacks deal Added Physical Damage with Weapons equal to 2% of Maximum Life while on Low Life
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Brutality Support
140% cost
Supports any skill that deals damage.
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal 25% more Physical Damage
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Burning Damage Support
130% cost
Supports any skill that hits enemies, or can deal burning damage directly.
Supported Skills deal 20% more Burning Damage
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Cast on Melee Kill Support
120% cost
Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Supported Melee Attacks will Trigger a Supported Spell on Kill
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Chance to Bleed Support
120% cost
Supports attack skills.
Supported Attacks have 25% chance to cause Bleeding
Supported Attacks deal 10% more Damage with Bleeding
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Cold to Fire Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 50% of Cold Damage Converted to Fire Damage
Supported Skills gain 10% of Cold Damage as Extra Fire Damage
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Controlled Blaze Support
130% cost
Supports melee attack skills.
Each Supported Skill deals 10% more Damage with Ignite for each Ignite inflicted with it Recently, up to a maximum of 230%
Each Supported Skill deals 3% less Damage for each Ignite inflicted with it Recently, up to a maximum of 69%
Supported Skills have 10% chance to Ignite
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Cruelty Support
140% cost
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Cruelty has a Base Duration of 4 seconds
Hits from Supported Skills grant Cruelty
Supported Skills deal 15% more Damage with Hits
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Damage on Full Life Support
130% cost
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Supported Attack Skills deal 20% more Damage while on Full Life
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Elemental Damage with Attacks Support
130% cost
Supports attack skills.
Supported Attack Skills deal 20% more Elemental Damage
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Endurance Charge on Melee Stun Support
120% cost
Supports melee attack skills.
4% more Damage per Endurance Charge
Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills
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Excommunicate Support
130% cost
Supports melee attacks. Does not modify skills used by minions.
Supported Skills Excommunicate Enemies on Melee Hit for 3 seconds
Supported Skills gain 8% of Physical Damage as Extra Lightning Damage
Supported Skills gain 7% of Physical Damage as Extra Fire Damage
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Fire Penetration Support
130% cost
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Supported Skills Penetrate 20% Fire Resistance
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Fortify Support
130% cost
Supports melee attack skills that are not triggered.
Melee Hits from Supported Skills Fortify
Supported Skills deal 10% more Melee Damage
Supported Skills deal 10% more Damage with Ailments caused by Melee Hits
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Hallow Support
110% cost
Supports melee attacks you use yourself. Does not modify skills used by minions.
Supported Skills inflict Hallowing Flame on Melee Hit
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Inspiration Support
120% cost
Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.
Gain an Inspiration Charge when you Spend Mana on Upfront Costs or Effects of Supported Skills
Supported Skills have 25% less Mana Cost
Lose all Inspiration Charges after Spending a total of 122 Mana on Upfront Costs and Effects of Supported Skills
Supported Skills deal 3% more Elemental Damage per Inspiration Charge
Supported Skills have 6% increased Critical Strike Chance per Inspiration Charge
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Knockback Support
100% cost
Supports any skill that hits enemies.
Supported Skills have 50% increased Knockback Distance
Supported Skills have 25% chance to Knock Enemies Back on hit
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Life Gain on Hit Support
130% cost
Supports attack skills.
6 Life gained per Enemy Hit with Supported Attacks
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Life Leech Support
110% cost
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Supported Skills have 2% of Damage Leeched as Life
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Lifetap Support
300% cost
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Lifetap lasts 4 seconds
Supported Skills Cost Life instead of Mana
Supported Skills deal 10% more Damage while you have Lifetap
Gain Lifetap after Spending a total of 23 Life on Upfront Costs and Effects of a Supported Skill
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Maim Support
130% cost
Supports attack skills, or other skills that can maim enemies.
Supported Attacks have 30% chance to Maim on Hit
Enemies Maimed by Supported Skills take 10% increased Physical Damage
Supported Skills deal 10% more Physical Damage
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Melee Physical Damage Support
130% cost
Supports melee attack skills.
Supported Skills have 10% less Attack Speed
Supported Skills deal 30% more Melee Physical Damage
Supported Skills deal 30% more Damage with Bleeding and Poison caused by Melee Hits
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Melee Splash Support
130% cost
Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
Supported Skills deal 40% less Splash Damage to surrounding targets
Supported Skills deal Splash Damage to surrounding targets
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Multistrike Support
150% cost
Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
Supported Skills Repeat 2 additional times
First Repeat of Supported Skills deals 22% more Damage
Second Repeat of Supported Skills deals 44% more Damage
Supported Skills have 35% more Melee Attack Speed
Supported Skills deal 30% less Attack Damage
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Overexertion Support
140% cost
Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
Supported Attacks deal 7% more Damage for each Warcry Exerting them
Supported Attacks deal 10% more Damage if Exerted
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Pulverise Support
130% cost
Supports melee attack skills.
Supported Skills have 15% less Attack Speed
Supported Skills deal 35% more Melee Area Damage
Supported Skills have 25% increased Area of Effect
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Rage Support
130% cost
Supports melee attack skills. Minions cannot gain rage.
Gain 3 Rage on Attack Hit
Supported Skills have 10% increased Attack Speed while you have at least 10 Rage
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Ruthless Support
120% cost
Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
Every third Attack with Supported Melee Attacks deals a Ruthless Blow
Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds
Ruthless Blows with Supported Skills deal 70% more Melee Damage
Ruthless Blows with Supported Skills deal 70% more Damage with Ailments caused by Melee Hits
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Stun Support
100% cost
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Supported Skills have 30% reduced Enemy Stun Threshold
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Trauma Support
140% cost
Supports melee strike skills that do not inherently apply Trauma. Cannot support triggered skills, Vaal skills, or skills used by things other than you. Cannot modify the skills of minions.
Supported Skills have 5% increased Stun Duration per Trauma
Supported Skills can only be used with Axes, Maces, Sceptres or Staves
Gain 1 Trauma the first time a Supported Attack Hits an Enemy Take 13 Physical Damage per Trauma when you gain Trauma from Supported Skills Trauma lasts 5.0 seconds
Supported Skills have 2 to 3 Added Attack Physical Damage per Trauma
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Volatility Support
130% cost
Supports attack skills.
Supported Skills deal 50% less Minimum Attack Damage
Supported Skills deal 30% more Maximum Attack Damage
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Added Cold Damage Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 4 to 6 added Cold Damage
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Additional Accuracy Support
110% cost
Supports attack skills.
Supported Skills have +74 to Accuracy Rating
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Blind Support
110% cost
Supports any skill that hits enemies.
Supported Skills have 10% chance to Blind enemies on hit
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Cast On Critical Strike Support
120% cost
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
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Chance to Flee Support
100% cost
Supports any skill that hits enemies.
Supported Skills have 25% chance to cause Monsters to Flee on Hit
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Chance to Poison Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 40% chance to Poison on Hit
Supported Skills have 1 to 2 added Chaos Damage
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Close Combat Support
140% cost
Supports melee attack skills. Cannot support skills which create minions.
Supported Skills grant Combat Rush on Hit Combat Rush lasts 2 seconds or until you use a Travel Skill
Combat Rush grants 20% more Attack Speed to Travel Skills not Supported by Close Combat
Supported Skills can only be used with Axes or Swords
Supported Skills deal up to 25% more Melee Damage to Enemies, based on proximity
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Cold Penetration Support
130% cost
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Supported Skills Penetrate 20% Cold Resistance
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Critical Strike Affliction Support
130% cost
Supports any skill that hits enemies.
Supported Skills have +70% Damage over Time Multiplier for Ailments from Critical Strikes
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Culling Strike Support
110% cost
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Kill Enemies that have 10% Life or lower when Hit by Supported Skills
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Deadly Ailments Support
140% cost
Supports any skill that hits enemies.
Supported Skills deal 80% less Damage with Hits
Supported Skills deal 30% more Damage with Ailments
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Faster Attacks Support
110% cost
Supports attack skills.
Supported Skills have 20% increased Attack Speed
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Hypothermia Support
130% cost
Supports any skill that deals damage.
Supported Skills have +20% chance to Freeze Enemies which are Chilled
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 20% more Cold Damage Over Time
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Ice Bite Support
120% cost
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Supported Skills have 15% chance to Freeze
Supported Skills have 2 to 3 added Cold Damage per Frenzy Charge
Supported Skills have 8 to 12 added Cold Damage
Supported Skills have 50% chance to gain a Frenzy Charge on Killing a Frozen Enemy
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Impale Support
130% cost
Supports attack skills.
Supported Attacks have 60% chance to Impale Enemies on Hit
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Mana Leech Support
100% cost
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Supported Attacks have 2% of Damage Leeched as Mana
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Momentum Support
110% cost
Supports attack skills that aren't triggered.
Swiftness grants 15% increased Movement Speed per Momentum lost
When you reach 3 Momentum, lose all Momentum and gain Swiftness for 1.5 seconds
Supported Skills have 15% increased Attack Speed per Momentum
Gain 1 Momentum when you Use a Supported Skill Gain 1 Momentum every 0.70 seconds while Channelling a Supported Skill Lose all Momentum if you Move
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Nightblade Support
140% cost
Supports attack skills. Cannot support skills which create minions.
Supported Skills grant Elusive on Critical Strike
Supported Skills can only be used with Claws or Daggers
Supported Skills have +0.7% to Critical Strike Chance while Elusive
Elusive from Supported Skills also grants +100% to Critical Strike Multiplier for Skills Supported by Nightblade
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Rupture Support
140% cost
Supports attack skills.
Bleeding expires 25% more quickly per Rupture from Supported Skills on targets
Critical Strikes with Supported Skills that inflict Bleeding also inflict Rupture
Targets take 20% more Damage from Bleeding per Rupture on them from Supported Skills
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Sadism Support
130% cost
Supports any skill that hits enemies.
70% less Duration of Ailments inflicted with Supported Skills
Damaging Ailments inflicted with Supported Skills deal damage 60% faster
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Swift Affliction Support
140% cost
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
25% less Duration of Supported Skills and Damaging Ailments they inflict
Supported Skills deal 25% more Damage over Time
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Vile Toxins Support
130% cost
Supports any skill that hits enemies.
Supported Skills deal 5% more Damage with Hits for each Poison on the Enemy, up to 5
Supported Skills deal 10% more Damage with Poison
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Void Manipulation Support
130% cost
Supports any skill that deals damage.
Supported Skills deal no Elemental Damage
Supported Skills deal 20% more Chaos Damage
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Withering Touch Support
130% cost
Supports attack skills.
Withered lasts 2 seconds
Supported Skills have 25% chance to inflict Withered on Hit
Supported Skills gain 10% of Physical Damage as Extra Chaos Damage
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Added Chaos Damage Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 18 to 26 added Chaos Damage
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Added Lightning Damage Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 1 to 8 added Lightning Damage
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Bonechill Support
130% cost
Supports any skill that can chill enemies or create chilling areas.
Enemies Chilled by Supported Skills increase Cold Damage taken by Chill Effect
Enemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill Effect
25% increased Effect of Chill inflicted with Supported Skills
Supported Skills deal 5% more Cold Damage
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Combustion Support
130% cost
Supports any skill that hits enemies.
Supported Skills have 25% chance to Ignite
Enemies Ignited by Supported Skills have -10% to Fire Resistance
Supported Skills deal 10% more Fire Damage
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Controlled Destruction Support
140% cost
Supports attack skills, or spell skills that deal damage.
Supported Skills have 80% less Critical Strike Chance
Supported Skills deal 25% more Spell Damage
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Decay Support
120% cost
Supports any skill that hits enemies.
Supported Skills inflict Decay on Hit, dealing 162 Chaos Damage per second for 8 seconds
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Devour Support
120% cost
Supports any skill that hits enemies.
Killing Blows with Supported Skills Consume corpses to Recover 24 Life and 10 Mana
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Efficacy Support
130% cost
Supports any skill that deals damage or has a duration.
Supported Skills deal 15% more Damage over Time
Supported Skills have 15% increased Skill Effect Duration
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Elemental Focus Support
130% cost
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Supported Skills cannot inflict Elemental Ailments
Supported Skills deal 20% more Elemental Damage
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Elemental Proliferation Support
110% cost
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Supported Skills have 20% chance to Freeze, Shock and Ignite
Elemental Ailments inflicted by Supported Skills spread to other enemies within 1.2 metres
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Energy Leech Support
130% cost
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Supported Skills have 1.5% of Damage Leeched as Energy Shield
Supported Skills deal 15% more Damage while on Full Energy Shield
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Hextouch Support
130% cost
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Supported Skills apply supported Curses on Hit
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Ignite Proliferation Support
130% cost
Supports any skill that hits enemies.
Ignites caused by Supported Skills spread to other Enemies within 1.4 metres
Supported Skills deal 15% more Damage with Ignite
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Immolate Support
120% cost
Supports any skill that hits enemies.
Supported Skills deal 42 to 63 added Fire Damage against Burning Enemies
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Increased Critical Damage Support
130% cost
Supports any skill that hits enemies.
Supported Skills have +100% to Critical Strike Multiplier
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Increased Critical Strikes Support
120% cost
Supports any skill that hits enemies.
Supported Skills have +2% to Critical Strike Chance
Supported Skills have 60% increased Critical Strike Chance
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Innervate Support
120% cost
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Supported Skills have 20% chance to Shock
Innervation lasts 8 seconds
Gain Innervation on Killing a Shocked Enemy with Supported Skills
Supported Skills have 2 to 29 added Lightning Damage
Innervation grants 1 to 17 Lightning Damage
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Item Rarity Support
100% cost
Supports any skill that can kill enemies.
40% increased Rarity of Items Dropped by Enemies Slain from Supported Skills
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Lightning Penetration Support
130% cost
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Supported Skills Penetrate 20% Lightning Resistance
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Overcharge Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 50% chance to Shock
Supported Skills deal 25% less Damage
Supported Skills Shock Enemies as though dealing 500% more Damage
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Physical to Lightning Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 50% of Physical Damage Converted to Lightning Damage
Supported Skills gain 10% of Physical Damage as Extra Lightning Damage
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Power Charge On Critical Support
120% cost
Supports any skill that hits enemies.
Supported Skills deal 4% more Damage per Power Charge
Supported Skills have 35% chance to gain a Power Charge on Critical Strike
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Summon Phantasm Support
120% cost
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Phantasms last 15 seconds
20% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, Hit a Rare or Unique Enemy
50% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing Blow
Maximum 5 Summoned Phantasm
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Trinity Support
140% cost
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Supported Skills deal 3% more Elemental Damage per 5 of lowest Resonance
Hits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 seconds Lose 5 Resonance per second of each Element you are not gaining
Supported Skills penetrate 7% Elemental Resistances while each Resonance is at least 25
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Unbound Ailments Support
120% cost
Supports any skill that hits enemies or inflicts ailments
35% increased Duration of Ailments inflicted with Supported Skills
Supported Skills deal 10% more Damage with Ailments
Supported Skills have 35% increased Effect of non-Damaging Ailments on Enemies
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