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Siege Ballista
dexterity, grants_active_skill, attack, projectile, totem, bow
Summons a ballista totem that attacks with piercing arrows. Requires a Bow.
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Added Fire Damage Support
120% cost
Supports any skill that hits enemies.
Supported Skills gain 25% of Physical Damage as Extra Fire Damage
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Brutality Support
140% cost
Supports any skill that deals damage.
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal 25% more Physical Damage
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Burning Damage Support
130% cost
Supports any skill that hits enemies, or can deal burning damage directly.
Supported Skills deal 20% more Burning Damage
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Chance to Bleed Support
120% cost
Supports attack skills.
Supported Attacks have 25% chance to cause Bleeding
Supported Attacks deal 10% more Damage with Bleeding
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Cold to Fire Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 50% of Cold Damage Converted to Fire Damage
Supported Skills gain 10% of Cold Damage as Extra Fire Damage
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Cruelty Support
140% cost
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Cruelty has a Base Duration of 4 seconds
Hits from Supported Skills grant Cruelty
Supported Skills deal 15% more Damage with Hits
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Damage on Full Life Support
130% cost
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Supported Attack Skills deal 20% more Damage while on Full Life
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Elemental Damage with Attacks Support
130% cost
Supports attack skills.
Supported Attack Skills deal 20% more Elemental Damage
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Fire Penetration Support
130% cost
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Supported Skills Penetrate 20% Fire Resistance
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Inspiration Support
120% cost
Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.
Gain an Inspiration Charge when you Spend Mana on Upfront Costs or Effects of Supported Skills
Supported Skills have 25% less Mana Cost
Lose all Inspiration Charges after Spending a total of 122 Mana on Upfront Costs and Effects of Supported Skills
Supported Skills deal 3% more Elemental Damage per Inspiration Charge
Supported Skills have 6% increased Critical Strike Chance per Inspiration Charge
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Iron Grip Support
110% cost
Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
Strength's Damage bonus applies to Projectile Attack Damage as well for Supported Skills
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Knockback Support
100% cost
Supports any skill that hits enemies.
Supported Skills have 50% increased Knockback Distance
Supported Skills have 25% chance to Knock Enemies Back on hit
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Life Gain on Hit Support
130% cost
Supports attack skills.
6 Life gained per Enemy Hit with Supported Attacks
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Life Leech Support
110% cost
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Supported Skills have 2% of Damage Leeched as Life
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Lifetap Support
300% cost
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Lifetap lasts 4 seconds
Supported Skills Cost Life instead of Mana
Supported Skills deal 10% more Damage while you have Lifetap
Gain Lifetap after Spending a total of 23 Life on Upfront Costs and Effects of a Supported Skill
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Maim Support
130% cost
Supports attack skills, or other skills that can maim enemies.
Supported Attacks have 30% chance to Maim on Hit
Enemies Maimed by Supported Skills take 10% increased Physical Damage
Supported Skills deal 10% more Physical Damage
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Multiple Totems Support
140% cost
Supports skills which summon totems.
Supported Skills have +2 to maximum number of Summoned Totems
Supported Skills Summon two Totems instead of one
Supported Skills deal 40% less Damage
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Stun Support
100% cost
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Supported Skills have 30% reduced Enemy Stun Threshold
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Volatility Support
130% cost
Supports attack skills.
Supported Skills deal 50% less Minimum Attack Damage
Supported Skills deal 30% more Maximum Attack Damage
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Added Cold Damage Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 4 to 6 added Cold Damage
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Additional Accuracy Support
110% cost
Supports attack skills.
Supported Skills have +74 to Accuracy Rating
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Arrow Nova Support
150% cost
Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Supported Skills fire 4 additional Projectiles
Supported Skills Fire Projectiles in a circle
Supported Skills fire a Payload Arrow into the air Projectiles from the Supported Skill Fire from where the Payload Arrow lands
Supported Skills can only be used with Bows
Supported Skills deal 30% less Projectile Damage
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Barrage Support
150% cost
Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
Supported Skills fire 3 additional Projectiles
Supported Skills have 5% more Attack Time per Projectile
Supported Skills have 5% more Trap and Mine Throwing Time per Projectile
Supported Skills Fire Projectiles sequentially
Supported Skills can only be used with Bows or Wands
Supported Skills deal 68% less Damage
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Blind Support
110% cost
Supports any skill that hits enemies.
Supported Skills have 10% chance to Blind enemies on hit
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Chain Support
140% cost
Supports projectile skills, and any other skills that chain.
Supported Skills Chain +2 times
Supported Skills deal 30% less Damage with Hits
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Chance to Flee Support
100% cost
Supports any skill that hits enemies.
Supported Skills have 25% chance to cause Monsters to Flee on Hit
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Chance to Poison Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 40% chance to Poison on Hit
Supported Skills have 1 to 2 added Chaos Damage
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Cold Penetration Support
130% cost
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Supported Skills Penetrate 20% Cold Resistance
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Critical Strike Affliction Support
130% cost
Supports any skill that hits enemies.
Supported Skills have +70% Damage over Time Multiplier for Ailments from Critical Strikes
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Culling Strike Support
110% cost
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Kill Enemies that have 10% Life or lower when Hit by Supported Skills
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Deadly Ailments Support
140% cost
Supports any skill that hits enemies.
Supported Skills deal 80% less Damage with Hits
Supported Skills deal 30% more Damage with Ailments
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Faster Attacks Support
110% cost
Supports attack skills.
Supported Skills have 20% increased Attack Speed
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Faster Projectiles Support
120% cost
Supports projectile skills.
Supported Skills have 50% increased Projectile Speed
Supported Skills deal 20% increased Projectile Damage
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Focused Ballista Support
140% cost
Supports skills that summon ballista totems. Cannot modify the skills of minions.
Ballista Totems from Supported Skills only Attack when you fire an Attack Projectile
Supported Skills have 25% more Attack Speed
Supported Skills have 40% increased Totem Placement speed
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Fork Support
130% cost
Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Projectiles from Supported Skills Fork
Supported Skills deal 10% less Projectile Damage
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Greater Multiple Projectiles Support
150% cost
Supports projectile skills.
Supported Skills fire 4 additional Projectiles
Supported Skills deal 35% less Projectile Damage
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Greater Volley Support
150% cost
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
Supported Skills also fire Projectiles from up to 4 points on each side of you
Supported Skills fire 4 additional Projectiles
Supported Skills deal 30% less Projectile Damage
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Hypothermia Support
130% cost
Supports any skill that deals damage.
Supported Skills have +20% chance to Freeze Enemies which are Chilled
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 20% more Cold Damage Over Time
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Impale Support
130% cost
Supports attack skills.
Supported Attacks have 60% chance to Impale Enemies on Hit
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Locus Mine Support
50% cost
Supports attack skills that use bows or wands and fire projectiles ahead. Instead of using that skill, you will throw mines that will use the skill for you when you detonate them, targeting your location. Mines cannot use channelling skills.
Supported Skills throw up to 2 additional Mines
Mine lasts 5 seconds
Mines from Supported Skills can't be Detonated while within 3 metres of you
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills fire 30% less Projectiles
Supported Skills throw Mines in an Arc
Mines using Supported Skills always target your location
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
Supported Skills always fire at least 1 Projectile
Supported Skills deal 30% less Damage
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Mana Leech Support
100% cost
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Supported Attacks have 2% of Damage Leeched as Mana
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Momentum Support
110% cost
Supports attack skills that aren't triggered.
Swiftness grants 15% increased Movement Speed per Momentum lost
When you reach 3 Momentum, lose all Momentum and gain Swiftness for 1.5 seconds
Supported Skills have 15% increased Attack Speed per Momentum
Gain 1 Momentum when you Use a Supported Skill Gain 1 Momentum every 0.70 seconds while Channelling a Supported Skill Lose all Momentum if you Move
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Multiple Projectiles Support
130% cost
Supports projectile skills.
Supported Skills fire 2 additional Projectiles
Supported Skills deal 15% less Projectile Damage
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Nightblade Support
140% cost
Supports attack skills. Cannot support skills which create minions.
Supported Skills grant Elusive on Critical Strike
Supported Skills can only be used with Claws or Daggers
Supported Skills have +0.7% to Critical Strike Chance while Elusive
Elusive from Supported Skills also grants +100% to Critical Strike Multiplier for Skills Supported by Nightblade
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Pierce Support
120% cost
Supports projectile skills.
Projectiles from Supported Skills Pierce 2 additional Targets
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Point Blank Support
110% cost
Supports projectile skills.
Supported Skills' Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
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Returning Projectiles Support
150% cost
Supports projectile skills.
Projectiles from Supported Skills Return to you
Projectiles from Supported Skills Pierce all Targets while Returning
Projectiles from Supported Skills deal 70% less Damage with Hits and Ailments while Returning
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Rupture Support
140% cost
Supports attack skills.
Bleeding expires 25% more quickly per Rupture from Supported Skills on targets
Critical Strikes with Supported Skills that inflict Bleeding also inflict Rupture
Targets take 20% more Damage from Bleeding per Rupture on them from Supported Skills
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Sadism Support
130% cost
Supports any skill that hits enemies.
70% less Duration of Ailments inflicted with Supported Skills
Damaging Ailments inflicted with Supported Skills deal damage 60% faster
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Slower Projectiles Support
120% cost
Supports projectile skills.
Supported Skills have 20% less Projectile Speed
Supported Skills deal 10% more Projectile Damage
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Swift Affliction Support
140% cost
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
25% less Duration of Supported Skills and Damaging Ailments they inflict
Supported Skills deal 25% more Damage over Time
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Trap Support
120% cost
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Trap lasts 4 seconds
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills deal 20% less Trap Damage
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Vicious Projectiles Support
130% cost
Supports projectile attack skills.
Supported Skills have 10% less Projectile Attack Speed
Supported Skills deal 30% more Physical Projectile Attack Damage
Supported Skills deal 30% more Physical Damage over Time
Supported Skills deal 30% more Chaos Damage over Time
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Vile Toxins Support
130% cost
Supports any skill that hits enemies.
Supported Skills deal 5% more Damage with Hits for each Poison on the Enemy, up to 5
Supported Skills deal 10% more Damage with Poison
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Void Manipulation Support
130% cost
Supports any skill that deals damage.
Supported Skills deal no Elemental Damage
Supported Skills deal 20% more Chaos Damage
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Volley Support
130% cost
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
Supported Skills also fire Projectiles from up to 2 points on each side of you
Supported Skills fire 2 additional Projectiles
Supported Skills deal 12% less Projectile Damage
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Withering Touch Support
130% cost
Supports attack skills.
Withered lasts 2 seconds
Supported Skills have 25% chance to inflict Withered on Hit
Supported Skills gain 10% of Physical Damage as Extra Chaos Damage
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Added Chaos Damage Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 18 to 26 added Chaos Damage
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Added Lightning Damage Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 1 to 8 added Lightning Damage
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Blastchain Mine Support
50% cost
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Mine lasts 5 seconds
Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
Supported Skills deal 59% less Damage
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Bonechill Support
130% cost
Supports any skill that can chill enemies or create chilling areas.
Enemies Chilled by Supported Skills increase Cold Damage taken by Chill Effect
Enemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill Effect
25% increased Effect of Chill inflicted with Supported Skills
Supported Skills deal 5% more Cold Damage
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Combustion Support
130% cost
Supports any skill that hits enemies.
Supported Skills have 25% chance to Ignite
Enemies Ignited by Supported Skills have -10% to Fire Resistance
Supported Skills deal 10% more Fire Damage
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Controlled Destruction Support
140% cost
Supports attack skills, or spell skills that deal damage.
Supported Skills have 80% less Critical Strike Chance
Supported Skills deal 25% more Spell Damage
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Decay Support
120% cost
Supports any skill that hits enemies.
Supported Skills inflict Decay on Hit, dealing 162 Chaos Damage per second for 8 seconds
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Devour Support
120% cost
Supports any skill that hits enemies.
Killing Blows with Supported Skills Consume corpses to Recover 24 Life and 10 Mana
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Efficacy Support
130% cost
Supports any skill that deals damage or has a duration.
Supported Skills deal 15% more Damage over Time
Supported Skills have 15% increased Skill Effect Duration
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Elemental Focus Support
130% cost
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Supported Skills cannot inflict Elemental Ailments
Supported Skills deal 20% more Elemental Damage
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Elemental Proliferation Support
110% cost
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Supported Skills have 20% chance to Freeze, Shock and Ignite
Elemental Ailments inflicted by Supported Skills spread to other enemies within 1.2 metres
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Energy Leech Support
130% cost
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Supported Skills have 1.5% of Damage Leeched as Energy Shield
Supported Skills deal 15% more Damage while on Full Energy Shield
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High-Impact Mine Support
50% cost
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Mine lasts 5 seconds
Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
Supported Skills deal 56% less Damage
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Ignite Proliferation Support
130% cost
Supports any skill that hits enemies.
Ignites caused by Supported Skills spread to other Enemies within 1.4 metres
Supported Skills deal 15% more Damage with Ignite
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Immolate Support
120% cost
Supports any skill that hits enemies.
Supported Skills deal 42 to 63 added Fire Damage against Burning Enemies
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Increased Critical Damage Support
130% cost
Supports any skill that hits enemies.
Supported Skills have +100% to Critical Strike Multiplier
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Increased Critical Strikes Support
120% cost
Supports any skill that hits enemies.
Supported Skills have +2% to Critical Strike Chance
Supported Skills have 60% increased Critical Strike Chance
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Item Rarity Support
100% cost
Supports any skill that can kill enemies.
40% increased Rarity of Items Dropped by Enemies Slain from Supported Skills
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Lightning Penetration Support
130% cost
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Supported Skills Penetrate 20% Lightning Resistance
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Overcharge Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 50% chance to Shock
Supported Skills deal 25% less Damage
Supported Skills Shock Enemies as though dealing 500% more Damage
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Physical to Lightning Support
120% cost
Supports any skill that hits enemies.
Supported Skills have 50% of Physical Damage Converted to Lightning Damage
Supported Skills gain 10% of Physical Damage as Extra Lightning Damage
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Power Charge On Critical Support
120% cost
Supports any skill that hits enemies.
Supported Skills deal 4% more Damage per Power Charge
Supported Skills have 35% chance to gain a Power Charge on Critical Strike
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Summon Phantasm Support
120% cost
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Phantasms last 15 seconds
20% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, Hit a Rare or Unique Enemy
50% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing Blow
Maximum 5 Summoned Phantasm
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Unbound Ailments Support
120% cost
Supports any skill that hits enemies or inflicts ailments
35% increased Duration of Ailments inflicted with Supported Skills
Supported Skills deal 10% more Damage with Ailments
Supported Skills have 35% increased Effect of non-Damaging Ailments on Enemies
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